Gaming Portal

Fight for survival in an epic last man standing multiplayer battle royale – but not as you know it! GTS League is a casual gun game for everyone to enjoy. With 12 players and 3-5 minute battles it’s pure non-stop carnage! No waiting in lobbies; no complicated menus to navigate. Just play, parachute, loot, shoot and survive!



  • Sign up/Subscribe for an account.
  • Buy e-tokens
  • Wallet Accounts with Statement
  • Deposit and Withdraw tokens and amount in their bank
  • Allows user to send invitation through I.D/usernames into the system
  • Members Stats: stats available on account, wagers placed, wins etc.

About The Game

The game usually put you in the middle of a massive battle of some sort with a bunch of random players worldwide. It is a cut above most battle royale games because it also includes a crafting element. Additionally, this one lets you sync your data between the console and PC version so you can bring all of your skins with you. It uses shooter mechanics like most of its peers. You can also create four-man squads with a voice chat. Our testing went surprisingly well. The graphics are decent and the game play is smooth. Loading is actually fairly quick. There honestly isn’t a lot wrong with this one. It is a free game, though, to the surprise of nobody.
There are a lot of people with you and you keep going until you or anyone else loses. They are usually free titles and they all seem to suffer from similar connectivity and lag issues. However, they are probably the simplest battle royale games available.


The primary challenge was to develop and integrate a Smart AI for the game that will adjust to the techniques and strategies of the players in the offline mode and will actually want to beat them. Along these lines, it doesn’t make any difference if the player that is playing the game is mobile or PC, the AI will adjust to their gameplay and will change the trouble likewise.

The subsequent challenge was to adjust the gameplay in the online constant in the multiplayer choice. The gameplay should act progressively to provide the ideal gaming experience. As and when a player provides an order to the game, the game should reciprocate for something very similar and ought to be adjusted by the other player’s game as well.

The Situation

Online Battle Royal Game: The users can frame different strategies to attack different players to dominate the match. The users can utilize the coins and precious stones that they win by playing to overhaul their troops and pinnacle to gain more force.

AI-powered offline mode: The offline mode of the game is matched up with the AI to provide an energizing encounter to the players. The AI will change according to the gameplay of the player and will set the trouble level of the game likewise.

Multiple BattleFields: Expedition game has distinct battlefields for the offline mode and online mode of the game. The players can attempt every one of the battlefields of the game and select the ideal battlefields for themselves.

Transforming the global gaming model
From many years Creator Shadow has been the driving force behind a range of popular titles for a global user base in the hundreds of millions. In 2010, the company began a major transformation to become a Games-as-a-Service (GaaS) developer, launching amazing games with regular updates. We are capable of delivering highly scalable, globally accessible capabilities with expertise.
Powering an online cultural phenomenon

Powering an online cultural phenomenon
Fast-forward to 2020 and the release of the onlineroyale battle game known as Game Time Share League, a 12-player, last-man-standing game of survival. Creator Shadow enables everything from the worldwide game-server fleet, backend services, and databases to a real-time analytics and processing systems that support millions of concurrent players.

Technology Overview

We have used latest and most advanced tools and technologies for developing this game. Each and every feature and functionality is developed with the expertise utilizing the latest technology. And in the final QA, our QA and testing team spent several weeks to analyze the game and fine-tune the gameplay. Our team used a mix of existing and new tools and technologies for testing each and every and many other assets from both mobile and web platform.